{"id":606,"date":"2025-01-27T10:25:29","date_gmt":"2025-01-27T09:25:29","guid":{"rendered":"https:\/\/bigwhoop.fr\/?page_id=606"},"modified":"2025-01-27T13:34:59","modified_gmt":"2025-01-27T12:34:59","slug":"interview-wondersoft-studio","status":"publish","type":"page","link":"https:\/\/bigwhoop.fr\/en\/interview-wondersoft-studio\/","title":{"rendered":"Interview Wondersoft Studio"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p><strong>Can you introduce yourself and Wondersoft Studio?<\/strong><br \/>\nI'm Florian, and I've worked as an Engine Programmer, Gameplayer and Producer. In 2023, No\u00e9 and I founded Wondersoft Studio.<br \/>\nWe're based in Grenoble, in the heart of the Alps, and our aim is to create exciting independent games.<br \/>\nWe like to say: create games that we love, alongside people we love, so that everyone can love them.<\/p>\n<p><strong>How did you hear about BigWhoop?<\/strong><br \/>\nVia training with Abiding Bridge.<\/p>\n<p><strong>How would you rate the effort you had to put in to help BigWhoop with the market research?<\/strong><br \/>\nVery little effort. We gave a short introduction to the game and provided the roughs for the videos, and then let the BigWhoop team take us through the process.<\/p>\n<p><strong>Were you satisfied with the work and support provided by BigWhoop?<\/strong><br \/>\nYes, the reports are very detailed and the support is regular.<br \/>\nI'm quite convinced of the method used by BigWhoop, and it's much more effective when it's done by professionals.<br \/>\nWe had good contact with the BigWhoop team and it was easy to talk to them, especially Nathan and Antoine.<\/p>\n<p><strong>What did the market research actually do for you?<\/strong><br \/>\nOur gameplay and our art direction weren't quite aligned with our audience, and it was quite complicated to know what direction to take.<br \/>\nBig Whoop's market research shed light on this issue. We have a better understanding of our audience and have been able to reorientate the game according to demand.<\/p>\n<p><strong>Is there anything BigWhoop can do better?<\/strong><br \/>\nFor us, the study highlighted the fact that the potential of our game was not yet being exploited, so we rotated certain elements of the game and saw improvements.<br \/>\nA \u2018post\u2019 version or a second iteration of the report with these new elements would therefore have been very favourable to us.<\/p>\n<p><strong>Would you recommend BigWhoop to other companies?<\/strong><br \/>\nYes, absolutely! Both the method and the team \ud83d\ude42<\/p>\n<p>&nbsp;<\/p>","protected":false},"excerpt":{"rendered":"<p>&nbsp; Pouvez-vous vous pr\u00e9senter et pr\u00e9senter Wondersoft Studio ? Je suis Florian, j\u2019ai travaill\u00e9 comme Programmeur Moteur, Gamepplay et Producer. En 2023, avec No\u00e9 nous avons fond\u00e9 Wondersoft Studio. Nous sommes situ\u00e9s au c\u0153ur des Alpes, \u00e0 Grenoble, et souhaitons cr\u00e9er des jeux ind\u00e9pendants riches en sensations. Nous aimons dire : cr\u00e9er des jeux que [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":157,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-606","page","type-page","status-publish","has-post-thumbnail","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Interview Wondersoft Studio - BigWhoop<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/bigwhoop.fr\/en\/interview-wondersoft-studio\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Interview Wondersoft Studio - BigWhoop\" \/>\n<meta property=\"og:description\" content=\"&nbsp; Pouvez-vous vous pr\u00e9senter et pr\u00e9senter Wondersoft Studio ? 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