Interview Toco

 

Can you introduce yourself and the Toco studio?
Toco is a small PC and console game development studio in Rennes, currently in pre-production on its first title.

How did you hear about BigWhoop?
BigWhoop was recommended to us by a friend.

How would you rate the effort you had to put in to help BigWhoop with the market research?
We took part in several meetings to share our vision of the game with BigWhoop :
Iterate and validate the various stages of the process, then produce video content that can be presented to the public and visuals to dress up a website.

Were you satisfied with the work and support provided by BigWhoop?
Yes, serious work and good pedagogy on their approach and the results of the study.

What did the market research actually do for you?
It enabled us to quickly measure the effectiveness of the game's USPs with a wide audience.
We were thus able to validate the strengths and weaknesses of the proposal and define possible areas of improvement for the game.
(reinforcement of certain USPs, re-evaluation of the production budget and the price of the game in relation to the estimated acquisition cost).
It was also very informative on how to evaluate your game to the public on social networks.

Would you recommend BigWhoop to other companies?
Yes, without hesitation!

 

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