How to obtain a final approval for the video game tax credit ("CIJV")?
Your development period is almost over and it is time to get your final approval for the video game tax credit (called "crédit d’impôt jeu vidéo" or "CIJV" in French). You will have to add up the expenses related to the production of your game and submit its final version to the CNC. But when you open the administrative document requesting final approval from the "CIJV"...surprise! You only have half the information requested!
It is likely that you have initiated this application just before the end of your provisional accreditation at the "CIJV". A race against time begins. You have to put all your other activities on hold to concentrate full time on the application for final approval. Doing so is recommended in order to avoid repaying your entire video game tax credit.
Anticipating your application for final approval
Just like the calculation of the video game tax credit (find out more about the calculation of the "CIJV"), the application for final approval will ask you to specify the geographical area of each expense (France, EU or non-EU) as well as its allocation (such as the salary of an engineer, a designer, a project manager, the invoice of a freelance developer, invoices for equipment, etc.).
The identification of expenses eligible for the video game tax credit will normally have been carried out for each claim. However, it is now necessary to identify, in addition, the non-eligible expenses that have also contributed to the development of the game! Your accountant will be able to provide you with an overall summary of these different expenses. However, he will most probably be unable to provide you with the details requested by the CNC (geographical breakdown and exact content). It will therefore be up to you to allocate each expense to the right category!
BigWhoop takes care of your application for final approval for the video game tax credit
If your application for provisional approval is delayed, you will have to pay back your entire video game tax credit ("CIJV"). To avoid this disaster, we will complete the document for you. We anticipate the production phase of the file by sending you reminders about the upcoming deadline. The agency works in partnership with your chartered accountant to extract the necessary data for the production of your final approval file.
BigWhoop calculates and distributes the expenses in each category requested. All the expenditure adjustments are recorded in your accounting ledgers. This additional information makes it easier for your auditor - who is not your accountant - to validate and then produce a justification that allows you to freeze your development costs.
If you do not have a statutory auditor, we can put you in touch with several statutory auditors with whom we are used to working and with whom we have established a relationship of trust. Processing by our services generally makes it possible to greatly accelerate the validation of these auditors.
Bonus Stage : The breakdown of expenses incurred as part of the application for final approval to the "CIJV" can be used to apply for the balance of production aid from the CNC's video game support fund ("FAJV").