The market study allowed us to quickly measure the effectiveness of the game's USP with a large audience. We were thus able to validate the strengths and weaknesses of the proposal and define possible areas of improvement for the game (strengthening...
The market study allowed us to quickly measure the effectiveness of the game's USP with a large audience. We were thus able to validate the strengths and weaknesses of the proposal and define possible areas of improvement for the game (strengthening certain USPs, re-evaluating the production budget and the price of the game in relation to the estimated acquisition cost).
It was also very informative on how to evaluate your game to the public on social networks.
It was also very informative on how to evaluate your game to the public on social networks.
Luc Le Dauphin
Founder, Game Designer, Game Developer, Toco